8 Rules which will increase your productivity as a developer or designer
One of the biggest challenges of a developer/designer is productivity. You are usually full of projects and always busy on a project. If you are cursedly blessed, you will have so many projects that you won't even know which one to start from. At the end you end up not doing anything, nothing you do is consistent.
This is not only applied to working for clients, it might also affect your learning schedule. When you decide to learn PHP today, the next day you meet that cool tutorial on Javascript and you deviate. A week after you find yourself trying a very fresh framework in PHP. You mix up everything for nothing.
You finally become the master juggler. You never finish something. You always have something to do, and you feel like nothing is ever done or over. In normal cases, you need to focus and get things done, make new ones, and go forward. You need to start developing some seriousness in your work.
In this post, I would like to share with you a few tips I use to increase my productivity.
1. Never work on more than one thing at a time
When you start working on something, make sure you get to the end before you redirect your attention to something else.
2. Avoid HUGE projects
If you are alone(like in most countries where skilled people are few) avoid taking on huge projects. It will be like walking with mounts on your head. They will kill you, and make you hate your job. Or, even if you dare once, make you apply the previous rule.
3. Make sure your client is involved a lot
When you allow your client to involve himself in the project, it allows you to get his feedback fast, and you can be sure he loves what you do so far. Since you need to work faster, his feedback must be available to you whenever you need it. If possible at the beginning of the project make him or her understand you can call them at any time to ask questions. They will be happy.
4. Charge per hour instead of a one-time price
One strange thing I realized recently is that at a point in time, you will get to a level where you can do almost anything in your field. With that, anything a client requires on a project you would be able to make it happen. Web development/designing is a very complex field, or would I say websites and design are very complex. Almost there is no limit or an end to it.
So, when clients realize that in you, they tend to become greedy. I want this, I want that. Can you change our client into something better? Yesterday I was talking to my wife and she said we should remove the header and replace it with a slider or something better.... Nothing precise.
In the end, you will never end. Because every single day a client wakes up to look at the project they will feel like it's an old project.
Charging per hour would reduce their demand since they know every time they make you work they must pay. And always make sure you are dealing with the right client.
5. Establish a schedule
You must have a good timetable and abide by it. When should you start work, and when do you rest? Organize yourself and your workspace.
6. When necessary, let go
Don't be greedy. If you are too busy, don't force and collect more projects on it. Focus on the one you are doing, once done I bet you get another faster.
7. Avoid noise
This is very important and I made mention of it some time ago when I said: Turn off your social media notifications, or never log in
This is applied to all sources of noise: phone calls, friends' invitations, children's disturbances, etc. Remember the importance of rule #1. Define a moment(as stated in rule #5) for that.
8. Get a good playlist
I believe you already know that @("_")@
Music is the best friend of most creative people in the world. It increases your joy and therefore makes you more productive. look for the type of music that helps you the most: Familiar music, Classical music, Video game soundtracks, Quiet music, etc.
I might say this is for developers or designers, but I am sure you can always apply these rules even if you belong to a different discipline.
Thanks for reading. If that was helpful, please share it with friends.